How to Flag in Minesweeper
Flagging is how you mark a cell you believe contains a mine. Flags stop you from accidentally clicking a mine and help you keep track of which cells are dangerous.
Try it right now: Open Minesweeper Blast and right-click any unrevealed cell to place a flag.
How to Place a Flag
| Platform | Action |
|---|---|
| Desktop (mouse) | Right-click the cell |
| Touchscreen | Long-press the cell |
| Keyboard | Navigate to the cell and press F or Space (varies by version) |
A flag icon (usually 🚩) appears on the cell. The mine counter at the top decreases by one.
To remove a flag, perform the same action again — right-click or long-press the flagged cell.
When to Flag
You should place a flag when you are certain a cell contains a mine. You become certain by reading the numbers:
The Basic Logic
Every number tells you how many mines are in the 8 surrounding cells. When you can determine exactly which cells are mines:
Example 1: A “1” with only one unrevealed neighbor → that neighbor is the mine. Flag it.
Example 2: A “2” with exactly two unrevealed neighbors → both are mines. Flag both.
Example 3: A “3” surrounded by 5 cells, 2 already flagged → the remaining 1 unflagged unrevealed cell has the 3rd mine. Flag it. (This is reduction.)
Full explanation of what numbers mean →
Do Not Flag Guesses
Never flag a cell you are not sure about. A misplaced flag causes more harm than a missing one:
- Misplaced flag: You think a mine is there, but it is somewhere else. Now your number counts are wrong and future deductions will fail.
- Missing flag: You know a mine is somewhere but have not flagged it. No harm — you just need to remember or figure it out later.
If you are not 100% sure, leave the cell alone.
Flagging Enables Chording
The biggest reason to flag is that it unlocks chording — the fastest way to reveal cells.
How chording works:
- Flag the mines around a number
- When the flag count equals the number, click both mouse buttons (or double-tap) on the number
- All remaining unrevealed neighbors open at once
Instead of clicking 5 safe cells individually, one chord reveals them all. This is how fast players clear boards quickly.
Chording guide with examples →
Flag Everything vs. Flag Nothing
Players have two main styles:
Style 1: Flag All Known Mines
- Advantages: Clear visual tracking, enables chording, less mental effort
- Disadvantages: Slower (each flag takes a right-click + cursor move)
- Best for: Beginners and intermediate players
Style 2: No-Flag (NF)
- Advantages: Faster (skip all flagging clicks), pure speed
- Disadvantages: Must track mines mentally, cannot chord, easy to miss information
- Best for: Competitive speedrunners
Style 3: Efficiency Flagging (Recommended)
- Flag only when the flag enables a chord
- Skip flags that do not unlock any chords
- Best balance of speed and safety
- Used by most top players who are not strict NF players
How Flags Affect the Mine Counter
The mine counter (top-left or top-right of the screen) shows:
Total mines − Flags placed = Counter display
This number tracks placed flags, not correct flags. If you flag a cell that is not a mine, the counter still decreases. So:
- Counter at 0 = You placed as many flags as there are mines (but they might not all be correct)
- Counter negative = You placed too many flags — at least one is wrong
- Counter positive = Mines remain that you have not flagged
In the endgame, the mine counter becomes a critical solving tool. If only a few mines remain and you can narrow down which regions contain them, you can solve cells that are otherwise ambiguous.
Common Flagging Mistakes
| Mistake | Problem | Fix |
|---|---|---|
| Flagging a “maybe” | Wrong flags break your logic | Only flag 100% certain mines |
| Flagging everything before opening cells | Wasted time on flags that don’t enable chords | Open safe cells first, then flag to set up chords |
| Never flagging | Losing track of known mines, accidents | At minimum, flag mines you need to remember |
| Right-clicking revealed cells | Some versions mark with “?” — confusing | Be precise with clicks |
Practice Flagging
The best way to learn flagging is to play:
- Start on Beginner (9×9, 10 mines) — simple boards make it easy to identify mines
- Flag every mine you find — build the habit of right-clicking
- Try a chord after each flag — see if the flag enables faster openings
- Move to Intermediate once Beginner feels comfortable
- Experiment with efficiency flagging — start skipping flags that do not help
Play Minesweeper Blast — all difficulty levels with no-guess boards, so every mine is logically deducible.
Related Guides
- Minesweeper Rules — complete rules reference
- What the Numbers Mean — understanding cell numbers
- Chording Guide — how flags enable fast clearing
- No-Flag Technique — competitive play without flags
- Minesweeper Strategy — overall solving approach
- Play the game — practice flagging on a real board